![Sdcafiine 1.4 file structure](https://kumkoniak.com/99.jpg)
The game works perfectly by downloading it from the net and using Loadiine GX2 after I substitute the modified file, but I would like to take profit from your program as, by this method, there is no need to download the full game and makes things very, very easier. Given the file structure shown in Figure P1. I have also tried to put the original file in the correct path thinking that maybe my file is not as good as I thought, but it freezes anyway. The new files that would be created so as to do away with the data redundancies would be one file for every project, which would be connected to the personal and payroll records.
![sdcafiine 1.4 file structure sdcafiine 1.4 file structure](https://gbatemp.net/data/avatars/l/572/572360.jpg)
It really works and I see the beginning of the game in Catalan, but it freezes every time.
![sdcafiine 1.4 file structure sdcafiine 1.4 file structure](https://static.wiidatabase.de/dmltoolbox.png)
Also, when I substitute all the files from the folder where the texts are, the game freezes after 10 seconds. I mean, the texts are in a single file, but it is for about 15 MB. I wonder if there is a size limit for the files SDcafiine substitute. But when I try to apply the translation, the game freezes after 5 seconds. I have translated all the game into Catalan language and I would like to use this program to apply the translation without having to download the game and making so many things before playing it. Then, I'm trying to use SDcafiine 1.4 with the Wind Waker HD game.
![sdcafiine 1.4 file structure sdcafiine 1.4 file structure](https://i.ytimg.com/vi/gbMidndVW2g/maxresdefault.jpg)
It is incredible and I wanted you to know that. First of all, I do have to express my congratulations for this project.
![Sdcafiine 1.4 file structure](https://kumkoniak.com/99.jpg)